Performance – iPhone 3G
Under the hood was a 412 MHz ARM 11 CPU associated with 128MB of RAM, and a PowerVR MBX Lite GPU. Although those specs will seem puny by today’s standards, back in 2008 they were enough to handle the basic interface and core applications of the iPhone OS. In general use — browsing with Safari, checking email, using maps or playing the sorts of basic App Store games that were common at launch — it felt fast.
But as iOS matured, so did apps, and the limited RAM and CPU speed started to tell. But with later versions of software (iOS 4 especially), the hardware was pushed to its limits, causing slow load times, a bit of UI lag and less responsiveness. And well, graphically intensive games and multitasking was also restricted since the processor packed could not handle that.
But that aside, the iPhone 3G flew — it was easily one of the fastest, most consistent smartphones available to buy in 2008 for everyday use. The media, email and web browsing side of it was done very well and its seamless integration of the software with the hardware really blew away most competition at the time. Ultimately, the iPhone 3G wasn’t all that great when it came to performance but functionality was polished over time for a pretty stable user experience.
Introduction & of Apple iPhone 3G Release date
Specs At A Glance of Apple iPhone 3G Price
Unboxing of Apple iPhone 3G case
Design of Apple iPhone 3G Phone Preorder
Build quality of Apple iPhone 3G Phone pre order
Controls and connectivity of Apple iPhone 3G Phone
Lab tests display of Apple iPhone 3G Phone
Battery life of Apple iPhone 3G Phone
charging speed of Apple iPhone 3G Phone
Loudspeakers of Apple iPhone 3G Phone
Software of Apple iPhone 3G Phone
performance of Apple iPhone 3G Phone
Camera of Apple iPhone 3G Phone
photo and video quality of Apple iPhone 3G Phone
Alternatives of Apple iPhone 3G Phone
pros and cons of Apple iPhone 3G Phone
verdict of Apple iPhone 3G Phone
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